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OLAC Video Game Vocabulary

"Video games are extremely popular materials held by both public libraries and academic libraries. There is a compelling need for a robust genre vocabulary for cataloging video games that will aid users in identifying video game titles by genre. (...) The OLAC video game genre vocabulary includes sixty-six genre terms, each with a scope note to help librarians choose the correct term when cataloging video games. The vocabulary is fully cross-referenced and includes authoritative sources to corroborate the usage of the genre term as applied to video games.

Gattungs- und Sachbegriffe der Arbeitsgemeinschaft Alte Drucke beim GBV

Die Gattungs- und Sachbegriffe der Arbeitsgemeinschaft Alte Drucke im GBV (AAD) dient zur einheitlichen Verschlagwortung Alter Drucke im GBv bis zum Erscheinungsjahr 1850. Die Normdatei ist aus der sogenannten "Göttinger"-Liste und der VD17-Liste hervorgegangen.

The genre headings by the Working Group on Rare Books (AAD) serves as the basis for a consistent tagging of rare books published until 1850 in the GBV Common Library Network. The authority file originates from the "Göttingen" list and the VD17 list.

Classification of Mechanical Puzzles

"A puzzle should be classified by the problem that its designer intended the solver to encounter whilst attempting to solve it. In the case of a 3D interlocking assembly in the form of a cage with a ball in the centre: the fact that the instructions request the would-be solver to 'remove the ball' does not change the 3D assembly into an opening puzzle. The disassembly and/or reassembly of the cage remains the primary function of the puzzle. An interlocking puzzle should be classified according to its interior construction, rather than its outward appearance (e.g.

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